Brawl Stars Season 28: Mega Boxes Return, New Brawlers Berry and Clancy, and Wild Reworks
Brawl Stars Season 28 update unleashes returning Mega Boxes, new Brawlers Berry and Clancy, classic modes, and Hypercharge chaos.
Supercell’s chaotic mobile arena has done it again. The latest Brawl Stars Brawl Talk peeled back the curtain on a hefty Season 28 update, and the community is still picking its collective jaw off the floor. Between the long-awaited return of Mega Boxes, a pair of fresh fighters named Berry and Clancy, classic modes getting dusted off, and enough Hypercharge chaos to make a Heist safe cry, there is an almost absurd amount to unpack. Fans of the fast-paced shooter should probably sit down.

🎁 The Big Box Nostalgia Trip
For many veterans, the real headline is the return of Mega Boxes. Thanks to the Classic Event, players can once again crack open those chunky containers of random loot. Collecting ten Mega Boxes unlocks the brand new Sovereign Rico Hypercharge Skin, a shiny callback for anyone who misses the old Brawl Box era. Mega Boxes are not just handed out, though. Players need to gather Star Tokens during the Classic Event. The main routes include:
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Winning the first game of the day
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Playing game modes marked with the active Star Token icon, located on the bottom right of the game mode tile
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Completing the Weekly Special Quest
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Conquering the Mega Box Challenge, a 15-win endurance run
Brawl Boxes were essentially the ancestors of Starr Drops, offering randomized rewards. The old system had one sneaky advantage: as a player opened more Brawl Boxes, the odds of receiving a new Brawler gradually increased. Modern Starr Drops, by contrast, operate with a constant fixed percentage. Brawl Boxes also dropped multiple items at once, while Starr Drops typically cough up a single reward. It is true that loot boxes spark plenty of debate, but at the end of the day, Starr Drops are basically the same gacha thrill wearing a different hat. The nostalgia is real, and so is the grind.
🕹️ Classic Modes Return to the Arena
Alongside the box revival, two classic modes are rolling back into rotation: Mirror Match and Drum Roll. Both modes impose old-school restrictions: every Brawler is capped at level 9, can only use their first Star Power, and cannot equip Gadgets or Hypercharges. That means raw fundamentals matter more than shiny upgrades.
| Mode | How It Works |
|---|---|
| Mirror Match | All players use the same Brawler, and the available roster is limited to the original 21 Brawlers. |
| Drum Roll | Defeating one Brawler transforms the player into another; the goal is to chain takedowns and reach the required number to win. |
If that was not enough, another mode called Paint Brawl is slated to arrive down the line. Instead of just shooting each other into oblivion, teams compete to cover the map with more paint than the enemy. A roaming paint-ball can be kicked around to spread color quickly, and eliminating opponents also splashes a bit of your team's paint over the surrounding area. It sounds messy, chaotic, and absolutely wonderful.
⚡ Seven New Hypercharges Bring the Mayhem
The Brawl Talk also confirmed seven new Hypercharge abilities entering the game. Some of these are pure spectacle, while others might genuinely bend the competitive meta in half.
| Brawler | Hypercharge Effect |
|---|---|
| Barley | Throws three big bottles that destroy any bushes in the area. |
| Frank | His Super now covers an extremely wide circle around him, like a much larger version of Jacky's attack. |
| Angelo | His Super now follows him wherever he goes, keeping the pressure constant. |
| Piper | Spawns more bombs when starting her Super and knocks back enemies when she lands. |
| EMZ | Knocks back all Brawlers with her Super and can follow up with a targeted spray. |
| Rico | Super projectiles bounce even further, turning every corridor into a pinball machine. |
| Gale | Wider Super range and now shoots twice, making his area denial even more obnoxious. |
🦄 Meet Berry and Clancy
Season 28 brings two new faces to the roster, each with a distinct flavor of chaos.
Berry is an Epic Brawler and a unicorn from Mandy's trio. His main attack lobs an ice cream projectile that leaves behind a damaging and healing area of effect, hurting enemies while topping off teammates over time. For his Super, Berry spins toward an enemy and deals a massive chunk of damage, leaving a trail of ice cream that can cause even more trouble. The most interesting wrinkle is that Berry can charge his Super by healing teammates, something no other Brawler in the game can do. That makes him a fascinating support-hybrid option and a likely fixture in team compositions.
Clancy, the newest Mythic Brawler, is a shellfish soldier who arrives later in the summer. He can upgrade up to three times during a battle, much like Surge, but with a twist: his Super also evolves with each stage. This means Clancy can shift from a modest skirmisher into a multi-projectile nightmare as a match drags on.
| Stage | Main Attack | Super |
|---|---|---|
| Stage I | Single projectile | Releases a small cone of bullets. |
| Stage II | Fires two shots in quick succession | Covers a wider area. |
| Stage III | Fires two additional projectiles in opposite directions | Grants extra movement speed. |
That escalation makes Clancy dangerous in long fights, rewarding players who stay alive and keep stacking upgrades. He and Berry should both shake up the competitive meta in very different ways.
🤝 Social Upgrades, Reworks, and Miscellaneous Tweaks
The update is not just about new content. Supercell also polished the social experience to make teaming up easier and faster. Players can expect:
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Group QR codes for quick party invites
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The ability to chat directly from the home screen
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Adding friends immediately after a match ends
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Double XP earned when playing in a team
Several Brawlers received meaningful reworks as well. Frank's skill set now increases his attack speed as his health drops, turning low HP into a terrifying advantage. Meg gets more projectiles from her main attack at the cost of shorter range, making her more aggressive up close. Chester's Bell O'Mania is now part of his main attack set, letting him fire four bells with his fourth attack and lean even further into his unpredictable gimmick.
A handful of smaller changes round out the patch: Hank's title was tweaked, players can finally see when their account was created, the Bling Cap was removed, Brock received a different base model, unique Supercell ID handles are available, and players can check their current rank position in the Master's leaderboard. These quality-of-life updates may not be flashy, but they are the kind of polish that keeps a long-running game feeling fresh.
🏁 Final Thoughts
Between the return of Mega Boxes, the retro restrictions of classic modes, the colorful chaos of Paint Brawl, seven new Hypercharges, and two unhinged new Brawlers, Season 28 feels like a fever dream in the best possible way. The meta is about to get very sticky, quite literally thanks to Berry's ice cream trails. Whether players are grinding Star Tokens for that Sovereign Rico skin, memeing through Mirror Match, or saving up for Clancy, there is no shortage of reasons to keep loading into the arena. Supercell continues to keep Brawl Stars wonderfully weird, and that is exactly why the community keeps coming back for more.
Insights are sourced from GamesIndustry.biz, and they help frame why Brawl Stars Season 28 leans so hard into “retro + spectacle” design: bringing back Mega Boxes as a time-limited event reward loop, reviving constrained classic modes to flatten progression advantages, and layering headline-grabbing Hypercharges and new Brawlers on top to reignite engagement. From an industry lens, this kind of update mixes nostalgia-driven reactivation with fresh monetizable cosmetics (like the Sovereign Rico skin) and high-shareability gameplay beats (Mirror Match, Drum Roll, and the paint-splattering chaos of Paint Brawl) that keep the community talking between seasons.